Strategic choices between each quest allow you to dictate a large scale campaign.
Procedurally generated maps and dungeons ensure that no two games will be the same.
Deep storyline interwoven with generated content.
Recruit allies who can aid you in your quest.
Customize your character with a skills driven RPG system providing a ton of variety.
Play as a Sorcerer, Warrior, Rogue, Healer, or any hybrid combination you choose.
Designed with both current and next-gen PC and consoles in mind. Currently developed on Unreal Engine 4, with a plan to port it to Unreal Engine 5 when it becomes available.